Card counting is a card game strategy used to determine when a player has a probability advantage. The term is used almost exclusively to refer to the tracking of the ratio of high cards to low cards in blackjack, although it is sometimes used to refer to obtaining a count of the distribution or remaining high cards in trick-taking games such as contract bridge. This article deals only with card counting as it applies to blackjack.
Card counting in blackjack
The fundamental principle behind counting cards in blackjack is that a deck of cards with a higher proportion of high cards (tens and aces) to low cards is good for the player, while the reverse is true for the dealer. A deck rich in tens and aces improves the player's odds because blackjacks (which offer a higher payout than other winning hands) become more common, and the dealer is more likely to bust a stiff hand.
Card counters raise their bets when the ratio of high cards to low cards in the deck is skewed in their favor. They also make strategy adjustments based on the ratio of high cards to low cards. These two adjustments to their betting and playing strategy can give players a mathematical advantage over the house.
Contrary to the popular myth, card counters do not need savant qualities in order to count cards, because they are not tracking and memorizing specific cards. Instead, card counters assign a heuristic point score to each card they see and then track only the total score. (This score is called the "count".)
The Hi-Lo system
Basic card counting assigns a positive, negative, or null value to each card (2 through ace). As each card is dealt, the running count is adjusted by each card's assigned value. There are multiple card counting systems in use, but the Hi-Lo system, proposed by Harvey Dubner in 1963 and later refined by Julian Braun and Stanford Wong, is one of the more basic and illustrative systems.
In the Hi-Lo system the cards 2 through 6 are assigned a value of +1. Tens (and face cards) through aces are assigned a value of -1. Cards 7, 8 and 9 have a value of zero (so they can be ignored).
The Hi-Lo system is an example of a balanced card counting system. There are an equal number of +1 and -1 cards in the deck, so a count of all 52 cards would result in an end count of 0. The Hi-Lo system is also an example of a single level system, because cards are assigned only a single value, + or -1.
Running counts versus true counts in balanced counting systems
The "running count" is the running total of each card's assigned value. In a multiple deck game, when using a balanced count like the Hi-Lo system, the running count is converted into a "true count" which takes into consideration the number of decks in play. The true count is the running count divided by the number of decks which haven't yet been dealt.
Unbalanced card counting systems
In an unbalanced card counting system, conversion to a true count is made unnecessary by the unbalanced nature of the counting system, but the count begins with something other than 0. The starting number is a value based on the number of decks being used. Popular unbalanced card counting systems include the "K-O" system and the "Red 7" system.
The first blackjack researcher to publish an unbalanced card counting system was Jacques Noir, in his 1968 book CASINO HOLIDAY.
Ranging bet sizes and the Kelly Criterion
The player edge when counting cards comes from placing larger bets when the count is favorable to the player. A mathematical principle called the Kelly criterion indicates that bet increases should be proportional to the player advantage. In practice, this means that the higher the count, the more a player should bet on each hand in order to take advantage of the player edge. Taken to its ultimate conclusion, the Kelly criterion would demand that a player not bet anything at all when the deck doesn't offer a positive expectation. When this is actually done in practice it is called "wonging", after Stanford Wong, who popularised the idea in Edward O. Thorp's Beat the Dealer.
Expected profit from card counting
Blackjack played with perfect strategy typically offers a house edge of 0.5%, but a card counter who ranges his bets appropriately will have an advantage of approximately 1% over the casino. This amount varies based on the counter's skill level and the playing conditions, and the variance in blackjack is high, so generating an hourly profit can take hundreds of hours of play. The deck will only have a positive enough count for the player to raise his bets 25% of the time.
At a table with a $10 minimum bet, a 1% advantage means a player will win 10 cents per hand average over thousands of hands. This translates into a potential hourly winning of $5 if the player is dealt 50 hands per hour. Counters at this level of play are often ignored by the casinos, but a good card counter can generate hourly profits of over $10 per when playing $25 a hand or higher.
Countermeasures against blackjack card-counters
Casinos have made a great amount of effort and spent a great deal of money trying to thwart card counters. Among the countermeasures used to prevent card counters from profiting at blackjack:
* Most simply, engaging a suspected card counter in a conversation to break their concentration.
* Card counter identification using books of photos and new facial recognition technologies.
* Computerized scanners in blackjack tables which can identify counting systems when in use.
* Shuffling more often or shuffling when a player increase his wager size.
* Changing rules for splitting, doubling down, or playing multiple hands. This also includes changing a table's stakes.
* Harassment of suspected card counters by casino staff.
Some jurisdictions (like Nevada) have no legal restrictions placed on these countermeasures. Other jurisdictions, like New Jersey, limit the countermeasures a casino can take against "skilled players".
Some of these countermeasures have a downside for the casino as well. Frequent shuffling, for example, reduces the amount of time that the noncounting players are playing and consequently loses money for the house. Some casinos now use automatic shuffling machines to compensate for this. Some models of shuffling machines shuffle one set of cards while another is in play. Others, known as Continuous Shuffle Machines (CSMs) allow the dealer to simply return used cards to a single shoe to allow playing with no interruption. Because CSMs essentially force minimal penetration they remove almost all possible advantage of traditional counting techniques. In most online casinos, the deck is shuffled at the start of each new round, ensuring the house always has the advantage.
A pitboss who determines that a player is a card-counter might either "back off" the player by inviting him/her to play any game other than blackjack, or will ban him/her from the casino itself. In jurisdictions where this is not legal, such as Atlantic City, a pitboss can require the player to flat-bet and disallow players from entering in the middle of a shoe. Such countermeasures effectively remove any chance of gaining an advantage from card counting in multi-deck games. The player's name and photo (from surveillance cameras) may also be shared with other casinos and added to a database of card-counters and cheaters run for the benefit of casino operators. One such blacklist was known as the Griffin Book, and was maintained by a company called Griffin Investigations. However, Griffin Investigations was forced into bankruptcy in 2005 after losing a libel lawsuit filed by professional gamblers.
Detecting card counters
Monitoring player behavior to assist in this identification falls to on-floor casino personnel ("pit bosses") and casino surveillance personnel who may use video surveillance ("the eye in the sky") as well as computer analysis to try to spot playing behavior indicative of card counting; early counter-strategies featured the dealer learning to count the cards themselves to recognize the patterns in the players. In addition, many casinos employ the services of various agencies, such as Biometrica, who claim to have a catalog of advantage players. If a player is found to be in such a database, he will almost certainly be stopped from play and asked to leave regardless of his table play. For successful card counters, therefore, skill at "cover" behavior to hide counting and avoid "drawing heat" and possibly being barred, may be just as important as playing skill.
There have been some high-profile lawsuits involving whether the casino is allowed to bar card-counters. Essentially, card-counting, if done in one's head and with no outside assistance from devices such as blackjack computers, is not illegal, as making calculations within one's own mind is not an arrestable offence. Using an outside device or aid, however, was found illegal in a court case in Nevada involving Keith Taft, a professional gambler known for his innovations in blackjack computers and other gambling technology. In this case, two members of Keith Taft's team were convicted of cheating for using a video device to gain knowledge of a blackjack dealer's hole card. At the time of the Taft team trial, however, there was no anti-device law in Nevada, and the law that was written after this case is considered by many attorneys to be unconstitutionally vague. Still, the law has been adopted by most other states with casinos, and no player has yet tried the constitutionality of the law.
Casinos don't tolerate card counters or practitioners of other legal professional gambling techniques willingly and, if permitted by their jurisdiction, may ban counters from their casinos. In Nevada, where the casinos are ruled to be private places, the only prerequisite to a ban is the full reading of the Trespass Act to ban a player for a year. Some skilled counters try to disguise their identities and playing habits; however, some casinos have claimed that facial recognition software can often match a camouflaged face with a banned one. In the experience of most professional gamblers, this is untrue, and a 2004 book by a Las Vegas casino surveillance director, The Card Counter's Guide to Casino Surveillance, also declares this assertion to be an overstatement. Approximately 100 casinos in the United States used the Griffin Investigations consulting firm to help them track down and monitor card counters, before the firm's bankruptcy as a result of a lawsuit for libel filed by professional gamblers.
Other modern technology that has been marketed as an aid in catching card counters includes the MindPlay system and Blackjack Survey Voice software.
History of blackjack card counting
American mathematician Edward O. Thorp is considered the father of card counting. His 1962 book Beat the Dealer outlined various betting and playing strategies for optimal blackjack play. Although mathematically sound, some of the techniques described no longer apply as casinos took counter-measures (such as no longer dealing to the last card). Also, the counting system described (10-count) is harder to use and less profitable than the point-count systems that have been developed since. A history of how counting developed can be seen in David Layton's documentary film, The Hot Shoe.
Even before the publication of Beat the Dealer, however, a small number of professional card counters were beating blackjack in Las Vegas and casinos elsewhere. One of these early card counters was Jess Marcum, who is described in documents and interviews with professional gamblers of the time as having developed the first full-fledged point count system. Another documented pre-Thorp card counter was a professional gambler named Joe Bernstein, who is described in the 1961 book I Want To Quit Winners, by Reno casino owner Harold Smith, as an ace counter feared throughout the casinos of Nevada. And in the 1957 book, Playing Blackjack to Win, Roger Baldwin, Wilbert Cantey, Herbert Maisel, and James McDermott (known among card counters as "The Four Horsemen") published the first accurate blackjack basic strategy and a rudimentary card counting system, devised solely with the aid of crude mechanical calculators — what used to be called “adding machines".
From the early days of card-counting, some players have been hugely successful, including Al Francesco, the inventor of blackjack team play and the man who taught Ken Uston how to count cards, and Tommy Hyland, manager of the longest-running blackjack team in history. Ken Uston, though perhaps the most famous card counter through his 60 Minutes television appearance and his books, tended to overstate his winnings, as documented by players who worked with him, including Al Francesco and team member Darryl Purpose.
In the 1970s and 1980s, as computing power grew, more advanced (and more difficult) card counting systems came into favor. Many card counters agree, however, that a simpler and less advantageous system that can be played flawlessly for hours earns an overall higher return than a more complex system prone to user error.
In the 1970s Ken Uston was the first to write about a tactic of card counting he called the Big Player Team. The book was based on his experiences working as a "big player" (BP) on Al Francesco's teams. In big player blackjack teams a number of card counters, called "spotters", are dispatched to tables around a casino, where their responsibility is to keep track of the count and signal to the big player when the count indicates a player advantage. The big player then joins the game at that table, placing maximum bets at a player advantage. When the spotter indicates that the count has dropped, he again signals the BP to leave the table. By jumping from table to table as called in by spotters, the BP avoids all play at a disadvantage. In addition, since the BP's play appears random and irrational, he avoids detection by the casinos.
With this style of play a number of blackjack teams have cleared millions of dollars through the years. Well-known blackjack teams with documented earnings in the millions include those run by Al Francesco, Ken Uston, Tommy Hyland, various groups from the Massachusetts Institute of Technology (MIT) and, most recently, a team called "The Greeks". Ken Uston wrote about blackjack team play in Million Dollar Blackjack, although many of the experiences he represents as his own in his books actually happened to other players, especially Bill Erb, a BP Uston worked with on Al Francesco's team. Ben Mezrich also covers team play in his recent book Bringing Down the House: The Inside Story of Six M.I.T. Students Who Took Vegas for Millions, which describes how MIT students used it with great success. See also the Canadian movie The Last Casino.
The publication of Ken Uston's books both stimulated the growth of blackjack teams (Hyland's team and the first MIT team were formed in Atlantic City shortly after the publication of Million Dollar Blackjack) and increased casino awareness of the methods of blackjack teams, making it more difficult for such teams to operate. Hyland and Francesco soon switched to a form of shuffle tracking called "ace sequencing". This made it more difficult for casinos to detect when team members were playing with an advantage. In 1994, members of the Hyland team were arrested for ace sequencing and blackjack team play at Casino Windsor in Windsor, Ontario, Canada. It was documented in court that Nevada casinos with ownership stakes in the Windsor casino were instrumental in the decision to prosecute team members on cheating charges. However, the judge ruled that the players' conduct was not cheating, but merely the use of intelligent strategy.
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